Universal Render Pipeline/*
Unlit/*
UI/*
Sprites/*
Skybox/*
Issue | Prevents Export | Cause | Fix |
---|---|---|---|
UnsupportedShader | No | You’re using a custom shader that’s not supported. It may or may not run as expected. It is advised you test your environment on a small number of devices before deploying them at scale. | Use one of the supported shaders if possible |
NonBakedLight | No | You’re using a realtime or mixed light which may cause performance issues. | Unless really required, bake your lighting for better performance. |
UnsupportedRenderPipeline | Yes | Render Pipeline is not URP | Create a URP Asset (with Universal ) and set that in your Graphics Settings |
CustomScriptFound | Yes | You’ve attached a custom MonoBehaviour script on a GameObject in your scene | Remove the component, custom scripts are not supported |
CameraFound | Yes | You have a Camera on the scene | Remove the Camera from the scene |
EventSystemFound | Yes | You have an EventSystem component on the scene | Remove the component from the scene |
NoUserAreaProviderFound | Yes | You don’t have a user area provider on the scene | Create an empty GameObject and setup the MonoCircularUserAreaProvider component to it |
AudioListenerFound | Yes | You have an AudioListener component on the scene | Remove any AudioListener components from the scene |
SceneNameViolation | Yes | Your scene name isn’t allowed | Rename the scene you’re trying to export. The following names are not allows: Launcher, Video, OculusQuest, Pico, Wave |